light.
ILLUMINATE THE ROOM EFFECTIVELY
INCLUDE BODIES OF LIGHT IN THE SCENE
Lighting is crucial in shaping the visual language of the film. Although in classical film lighting can be placed outside of the frame, in 360° film, lights have to be incorporated into the scenery or hidden behind objects. The advent of more powerful cameras somewhat alleviates this problem. Balanced and atmospheric lighting in 360° film space is nevertheless demanding, since reflectors can be used to a limited extent.
Attention must also be paid to the technical properties of the 'lamps'. In particular, the light temperatures of the luminaires must be matched. With fluorescent lamps, it is important to select the correct frame rate for the camera to avoid flickering. For more information, see the following article: How To Stop Camera Light Video Flicker.
Lighting in computer-generated films is less problematic. Here, light sources can be set at will without having to take physical limits into account. Here, the challenge is to simulate a 'natural' light that creates a precise lighting mood that is both believable and emotionally accessible.
See the Cirque de Soleil series by Felix & Paul where light was convincingly used as a design element.